Week 1 has been fun so far, but the first problem is to answer the question of what is a board game. Is it a game with a board as a weapon? Like a plank to hit someone on the head or to fight zombies with? Could it be any game with a "board" like stage for its world? Or should a "board game" based video game be merely clones or variants of existing tabletop games?
Why am I having this monologue? For "board games" will be the theme of my semester project. But first, I have to do my game critiques for the next 2 weeks. I will be writing on one of my favourite games; X3 Terran Conflict by German Developer Egosoft. A grand space simulator where you can become a galactic space fighter, a multi-billion arms dealer or both. The scale is vast and the graphics are the most beautiful among any of the games available today.
Games to many are merely entertainment; but to me, they are portals to a new world. A designer imagined and created this world; a portion of his mind, and we are free to dive into that world. Games (in the context of this kind) used to be books with aiding board game equivalents like pieces that require our own imagination to kick in. Now however, we have graphics to do that for us; we have a clearer view of one's fantasy than ever before. To share my world view through this artistic medium, that is why I am doing DE today.
Tuesday, April 27, 2010
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